The sounds and music that add vibrancy and vividness to Bless is created here. We’re currently working on the sound of the game in the sound room. Of course we can’t forget about the structures and NPCs in the world of Bless either. Introducing a combat region located in the northern continent, the “Wyvern Valley”. (The artist seems to have some sharp eyes. He’s looking at the lighting and the Sylvan Elf’s art concept to see if they were executed well in the game. This is El Gradis a Sylvan Elf village in the northern continent. To ensure a natural progression of day and night, we’re doing a necessary check on the shape of the clouds, fog density, and how the sun expresses light. We see the testing being done on the progression of time in Hierakon. The second CBT will reveal Hieron’s capital, Hierakon. Taking the time to sketch out ideas for new designs is also important!ĭo you remember the vivid effects of the Paladin’s abilities “Divinity Blast” and “Retribution”?Ĭurrently we’re working on the color and timing of the visual effects for the spells. Will another cool idea pop up during this process? The sections that showcase the Warlock’s demonic concept stand out a lot. We’re also working on Warlock’s scythe designs. It’s in its early stages but it will emerge in the world of Bless one day! This is one of the boss monsters “Priest Karoroka”. Here we see armor for the Aqua Elf being worked on (Colorful isn’t it?) We’re diligently experimenting with texture to check for any changes in overall impression. Moving on we see work being done on the female Lupus character design. Right now, we’re trying out various equipment for the Lupus character to check for mistakes. If we say the Union’s Pantera resembles a lion, then Lupus would be a wolf. Next we see one of Hieron’s races, The Lupus. You will meet her in her awesome outfit in the next closed beta. Here we see an important NPC “Reoni Adler” and her Assassin outfit being worked on. He’s working on the human female character’s hair!Ĭan you picture it a little? The customization Bless will be providing? The very first thing we want to show everyone is a graphics update. We’ll look at new characters and world content information that’ll be released for the second CBT. Our first look begins at the Bless studio. For everyone who has been waiting for Bless news after the end of the first CBT, we want to update everyone on our current content development, production process and the public’s comments on the game on our “Bless ING” Corner.
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